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WS23 – TD – CM – Generative Choreography

Photograph by Miriam Woodburn

January 11th 2023 – February 15th 2024 / In English Language / Online via Zoom
6 weekly online sessions every Thursday
6-9 pm (Berlin time)

Generative Choreography

The program consists of six weeks of classes culminating in a day of presentations that will be showcased either as separate artworks or as one collectively orchestrated performance. 

The main objective of this workshop is to draw inspiration from compositional choreographic techniques for stage and apply them to the interactive digital realm. In performance making, as well as in life, our body is our primary instrument for knowledge creation and our main medium for expression. Along the duration of the course we’ll tap into the potency of our bodies, as primary tools for knowledge creation and expression. Starting from there, we’ll translate this knowledge into the medium of interactive/visual digital composition using TouchDesigner. 

Photograph by Miriam Woodburn

This embodied exploration is moderated through the Viewpoints system, a philosophy and technique for creating movement on stage, developed by Anne Bogart and Tina Landau, based on the original framework by Marie Overlie. This system can be seen as a starting point, a scaffolding, a template, an open invitation, and not a rigid framework. Through viewpoints, as a process of guided awareness, we’ll build an understanding of our bodies in space, of our sensory inputs, physical movement, imaginative associations, emotional states, emergent relationships and spatial (physical/virtual) context into a fluid invitation for real-time group improvisation. Each week we’ll focus on a number of viewpoints and lift them from the physical realm to screen. Our physical stage (during this course) is remotely-distributed and consists of the space which our physical bodies occupy while virtually connected through zoom. During our virtual connection, we inhabit the same timeframe. Each session, we’ll explore a number of viewpoints using the online meeting space as our virtual canvas. Here, we become virtual dancers, engaged in ensemble building exercises on this virtual stage. It’s an experimental act of virtualisation, on which we embark upon collectively. What do we take from your bodies, what do we take from our fragmented physical stage into the virtual canvas?  

Each session is divided into a (60 mins) lecturing part, in which new concepts will be introduced, and into a practical part, in which we’ll experiment with these concepts in an interactive format. During the hands-on practice we’ll explore, through playful exercises, strategies drawing from both performing-arts and digital design.The focus is on the interplay between technical and dramaturgical elements, while we dive in and out of physical and virtual spaces, to create emotion and engagement. 

Together we’ll explore not only this translation, but all the modifiers involved in the process: What do we lose and what do we gain in the process of translation from stage to screen? It’s a question of compositional / aesthetic possibilities (and choices!), but also an act of radical thinking, touching upon the politics of representation. 


This module will use TouchDesigner. This is suited for any level. If you are new to TouchDesigner, we recommend familiarizing yourself with the interface first before joining the course. 

For being able to fully engage with the materials in this course, the participants should (ideally) have access to the following: 

  • A recent PC or MAC Computer (discrete GPU recommended) with stable internet connection
  • The latest build of TouchDesigner installed
  • Zoom Client installed (please test your audio setup beforehand)
  • Access to a webcam (inbuilt or external), microphone and headphones
  • 3-Button Mouse recommended

About the Instructors

This course is experimental in nature, and draws upon the research and expertise (but also imagination) of the two instructors – Helin and Diana. They bring together theories from performance art, new media art, gender and technology studies, and human-computer interaction in a unique blend, shaped by their interests and specially designed for this class. Their aim is to explore new principles for building composition and delve into topics such as ethics of embodied representation, poetry, and collective authorship.They are both excited to share their knowledge and explore the creative potential of this new format together with you!

Helin Ulas, born in 1990 in Turkey, is a Berlin-based visual artist and educator using technology to explore socio-political impacts on communities. As a member of Automaton and an educator at HfG Karlsruhe, she bridges art, technology, and community engagement. Ulas’s work has been on display at D’haus, Lumen Prize, and Ars Electronica.

Helin brings in expertise in visual design involving a long-term experience of working with TD which she uses as a tool-of-choice in many of her artistic projects. Furthermore, she has a keen interest in experimental aesthetics and the politics of representation. 

Diana Alina Serbanescu combines extensive experience as both an artist, creative technologist and a scholar, specializing in the realms of performing arts, critical media theory, and the ethics of artificial intelligence (AI). Her artistic journey spanning the past decade encompasses various facets, including exploring montage and representation in visual media, crafting intermedia performances that foster playful interactions between human and non-human participants, and re-envisioning technologies through a feminist lens. Diana’s work was presented in locations, such as The Arches (Glasgow), HKW, Spektrum, Silent Green, STATE Studio (Berlin), and was supported by institutions such as: VolkswagenStiftung, Berlin Open Lab, University of the Arts, Hybrid Platform. Her latest piece, She brings the rain, commissioned by HAU, debuted at Tanz im August 2023.

Flexible Pricing

As with all our courses, we offer three pricing categories to accommodate the different economic value this course can have to different participants. Be fair and respect our work and the instructors by doing the right thing! Assess your situation and choose which ticket is right for you.

– Student & Hobbyist
You are currently studying or want to learn TouchDesigner for personal reasons that are not related to your source of income.

– Professional
You are working professionally as a self employed or freelancing person and want to learn TouchDesigner to advance your career and win new customers by expanding your skills.
Maybe you work as an employee in another field, but want to qualify yourself for new challenges, yet your company is not supporting you on this path.

You are employed with or are running a company that will leverage the new skills acquired in their work with clients. You want to further qualify your employees and support them on their learning path.

*Corporate Responsibility
When you purchase a Company seat, you not only provide access for yourself or your employee, but you also support a participant from a developing country or someone in financial need who otherwise couldn’t afford the course. Each company ticket includes a scholarship for someone to benefit from this opportunity.


Student – 6 Modules at 50 EUR each = 300 EUR / BUY NOW!

Professional – 6 Modules at 100 EUR each = 600 EUR / BUY NOW!

Company – 6 Modules at 200 EUR each = 1200 EUR / BUY NOW!