Description
January 10th 2025, 2-5 PM, Berlin Time
In English Language / Online via Zoom or as Recording
1 session
Introduction to Spatial Audio
This course is designed for those interested in working with spatial audio. You will become familiar with the terms and tools common in spatial audio. It is an introductory course to get you started with a simple and free workflow that is easy to adopt. It deals with technical and artistic concepts that differentiate spatial audio from traditional audio workflows and concepts. To round things off, we will have a look at how to exchange data between the audio world and realtime 3D visual tools like touchdesigner or vvvv, leveraging the OSC protocol. This can be useful to e.g. share the location of sound objects.
About this course
The course proposes a simple and open source workflow, that doesn’t rely on special hardware or expensive software, making it a good entry point for anyone, especially for people with no or little previous music production background.
Andrew and Timo will go over the most common spatial audio technologies and their respective requirements with a focus on the Cockos Reaper digital audio workstation and the IEM Plugin Suite for both the cost (free) and relative ease of use.
Learn more about The Spatial Media Lab here
What You’ll Get
Beyond the basic introduction and useful links to software and example files, you will receive an in-depth look into the history of spatial audio, as well as information on the many different competing renderers, and a glossary of terms used in the field. Topping things are project templates that demonstrates how to sync audio objects in Reaper/IEM with 3D objects in TouchDesigner and vvvv.
- Access to all course materials and the recordings for one year after purchase
- Downloadable resources, including musical examples and project templates for reaper, vvvv and TouchDesigner
- Access to a private community forum for networking, feedback, and support
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