About this Course
Touchdesigner is a powerful tool to create interactive media performances and installations. However, some popular rendering techniques like volumetric lights have been impossible to achieve out of the box.
And that hasn’t changed. Lucas Morgan, creator of the Touchdesigner-based Lighting Software GeoPix has spend countless hours to develop a pretty straightforward method to create beautiful volume lights with custom GLSL code – and he is ready to share with you.
In this course you will learn how to create a custom lighting system on top of TouchDesigner spotlights and use atmospheric volumetric lights in you renders.
If you are completely new to shader programming in GLSL, you may want to take a look at this introduction course by VanTa: GLSL Shader in TouchDesigner
If you like this course, but would like to be able to ask questions and discuss with the author, please consider joining the live webinar in which Lucas will guide you personally through the course:
About the Instructor
Lucas Morgan / Enviral Design
Lucas is the creator of GeoPix, an LED/DMX Pixel Mapping software built in TouchDesigner.
His background is in 3D animation and rendering. He has spent many years building, texturing, and rendering 3D environments in software that includes Maya, Blender, 3ds Max, as well as composting software like Nuke and Composite. In the last five years Morgan shifted his focus to TouchDesigner, building pixel and video mapping projects both large and small for a variety of festivals including Electric Forest and Euphoria, and clients including Imaginex, BRDG, and MOD/OP Films.