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Rendering techniques with FUSE
VVVV Intermediates SUMMER 2024


June 27th 2024, 6 – 9 PM (UTC+2)
In English Language / Online via Zoom

Recordings are available and accessible for one year after purchase.

This course is part of the VVVV Intermediate Program of Summer Season 2024.
This course is part of a FUSE Bundle consisting of 8 courses all together.


Explore the rendering capabilities of FUSE, powered by the Stride 3D Engine. This workshop will provide insights on how to utilize the necessary components to produce high-quality graphics, featuring physically-based rendering (PBR) materials, advanced lighting techniques, and post-effects. Whether you’re a seasoned developer or an aspiring artist, this session will equip you with the knowledge to get the best out of your rendering pipeline.


Course Outline

During this workshop, participants will learn about:

  • Color:
    • Discover various blend modes for achieving desired color effects.
    • Understand color spaces and conversion techniques for accurate color representation.
    • Explore utilities for manipulating colors and enhancing visual fidelity.
  • Feedback Texture:
    • Learn how to use feedback textures for dynamic visual effects and interactions.
  • Material:
    • Implement Mat Cap materials for simulating reflective surfaces.
    • Dive into normal mapping to add intricate surface details.
    • Master triplanar texture mapping techniques for texture application on complex geometries.
    • Understand the principles of Fresnel and its role in material rendering.
  • Techniques:
    • Explore indirect rendering for enhanced realism and lighting effects.
    • Patch a skybox light to create realistic outdoor environments.
    • Utilize cubemaps for realistic reflections and environment mapping.
    • Render 360-degree scenes for immersive experiences and virtual tours.

Requirements

This workshop is ideal for both, vvvv users with an entry level looking to enter the world of GPU programming with FUSE and experienced developers seeking to deepen their understanding of its core principles. Join us as we embark on an exciting journey into the heart of FUSE and unlock its creative potential!

  • Eagerness to explore and experiment with GPU-based visual programming.
  • Willingness to engage in hands-on exercises and experimentation.
  • A basic understanding of vvvv gamma. 
  • A recent PC with stable internet connection
  • A windows machine as vvvv runs on Windows only
  • The latest build of vvvv gamma installed
  • Zoom Client installed (please test your audio setup beforehand)
  • 3-Button Mouse recommended

About the Instructor

Christian Riekoff (aka @texone) is a media artist based in Schwerin. He studied Experimental Media Design at the Berlin University of the Arts and Media Programming at the University of Applied Science Berlin. Christhian’s work mainly focuses on interactive installations, generative systems and kinetic sculptures, merging a love for code with design skills.

He is the main developer of Fuse.


Pricing

Student – One Session at 50 EUR = 50 EUR
Professional – One Session at 100 EUR = 100 EUR
Company – One Session at 200 EUR = 200 EUR

Bundle Pricing

Get 15% off when buying the FUSE Bundle
Get 20% off when buying the complete Intermediates Bundle