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SS23 – 02+03 – Introduction to GLSL Shaders 1+2

Raymarched Scene / Image by Vanta

1 – Lesson Recording in English Language
2 – Lesson Recording in English Language

GLSL shaders have changed the course of computer history and they unleash not only the raw power of your GPU but also the beauty of mathematics – at your fingertips. Inside a framework like TouchDesigner that interfaces with countless devices and makes in and output of data fun, shaders are like a superpower on top of everything that you like about TouchDesigner.

However, while there are many tutorials out there, that assume that you know the basics of GLSL, there aren’t many resources available, that make the effort and take the time to properly explain the concepts of GLSL. VanTa takes that time and with his help you will understand how to program your own shaders in no time.

This workshop is intended for programmers, who want to deepen their understanding of computer graphics, for designers that want to learn how things are made, and for anyone curious enough to see the way pixels are drawn on a screen. Some experience with computer graphics will be useful.

After the live lesson you will get access to the recording and the workshop files for one year.


This module is made for participants, who have a basic understanding of TouchDesigner, but do not need any experience with shader languages. If you just getting started, please visit our Beginners Course first.

  • A recent PC or MAC Computer (discreet GPU recommended) with stable internet connection
  • The latest build of TouchDesigner installed
  • Zoom Client installed (please test your audio setup beforehand)
  • 3-Button Mouse recommended

About the Instructor

VanTa is an experienced developer, with a strong focus in the field of computer graphics. In his creations, he always tries to find a balance between geometry, abstraction, and chaos. With a background in environmental science, his work revolves around the intersection between art, science, and technology. He loves when digital elements align with the real world; either in augmented reality overlays, projection mapping on architectural landmarks, or pixels floating in thin air. VanTa also performs as a VJ and musician in different locations and festivals around the world. When he finds the time, he teaches coding to designers and artists.


Student – Two Sessions a 50 EUR = 100 EUR
Professional – Two Sessions a 100 EUR = 200 EUR
Company -Two Sessions a 250 EUR = 500 EUR