Subsurface scattering

  • Used to simulate materials that allow light to travel and bounce within them, think skin, candles, Jell-O
  • Works properly with Point Lights only
  • Does something with Spotlight but is not correct
  • Does not react to Emissive material “light”
  • No current way to control color of scatter. It is currently meant for Skin only but you can play with material color and light color to get interesting effects
  • Seems a bit unstable at the moment, if it stops working, remove and re-add your light, or close and re-open vvvv
  • Can cause glitches:
Glitch caused by intense values in Subsurface Scattering