February 17th 2022

Topics Covered:

  • Process vs. Record vs. Class
  • 2 Assignments 
  • Building a simple clone of the game Osmosis
    • The player as a Process node
    • The bubbles as a Record
    • Making the player a class + process node so that we can call grow/shrink on it, when it hits a bubble
    • Making everything into a Record called “game”, so we can re-instantiate the whole game 

Recording: