WS24 – TD 14 – Mastering POPs: The Future of 3D Data Manipulation in TouchDesigner

65,00 200,00 

Step into the future of 3D data manipulation with an eye-opening course on POPs (Point Operators), the revolutionary new set of GPU-accelerated operators in TouchDesigner. POPs bring together the best of SOPs, CHOPs, and TOPs while pushing beyond their limitations, offering a modern, speed-optimized, and memory-efficient approach to 3D processing. Whether you’re working with points, polygons, particles, point clouds, or line strips, this course will guide you through mastering these powerful procedural tools, enabling you to create complex 3D visuals without needing to write compute shaders.

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Description

Recording of February 12th in English Language
Recordings are accessible for at least one year after purchase.


The POPs operator family is not in any public release yet.

To be able to work with the examples provided, you will need access to the POPs Alpha program. If you own a paid license (Educational, Commercial or Professional) which is active for updates, you can apply for Alpha access at licensing@derivative.ca

You will not be able to work with the examples in a free version of TouchDesigner.

The course is not depending on your ability to have access to the operators, but of course it is more fun!


Step into the future of 3D data manipulation with an eye-opening course on POPs (Point Operators), the revolutionary new set of GPU-accelerated operators in TouchDesigner. POPs bring together the best of SOPs, CHOPs, and TOPs while pushing beyond their limitations, offering a modern, speed-optimized, and memory-efficient approach to 3D processing. Whether you’re working with points, polygons, particles, point clouds, or line strips, this course will guide you through mastering these powerful procedural tools, enabling you to create complex 3D visuals without needing to write compute shaders.

Additional information

TicketType

Student, Professional, Company

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