November 23rd 2023, 6 – 9 PM CET
Live via Zoom, in English Language / Recording will be available the day after the class takes place
Recordings are available for up to one year after purchase.
WS23 – VVVV 01 – Mastering Transformations and Spaces in Computer Graphics
Mastering the art of object transformation in a 3D space is essential for anyone delving into computer graphics. A solid grasp of these fundamental concepts is crucial, as it unlocks the full potential of GPU-accelerated graphics and ensures you achieve the desired outcomes when designing 2D or 3D scenes.
This workshop aims to introduce the foundational principles of space and transformations, which apply in almost all computer graphic related fields. While we’ll use VVVV Gamma and VL.Stride for illustration, these concepts are equally applicable to various other 3D systems like Unity and Blender. Understanding the concepts will allow you to apply transformations correctly in your patches and shader programs.
About the Instructor
Matthias Husinsky (aka @motzi) is a media technologist working in the intersection between arts and technology, machines and humans, industry and fun, digital and analog, real and virtual. Though an educator and researcher at the University of Applied Sciences St.Pölten/Austria for 18 years, he considers himself as a student for life and sometimes also works as a freelance media developer.