First of all let’s consider the two important deadlines for this projekt.
While I will try to make sure everybodies work is part of the final reel and thus the screening at KKW,
I will not give any guarantees for participants who to not deliver within the deadlines.
11:00 – 12:00 | Welcome and Tour |
12.00 – 13:30 | Lunch Break (kaiserbad-leipzig.de) |
13.30 – 15:30 | Präsentation / Diskussion |
16:00 – 17:30 | DALI Show & Exhibition (kunstkraftwerk-leipzig.com/exhibitions/dali) |
18:00 – 19:30 | Diner (kaiserbad-leipzig.de) |
20:00 – 21:00 | Screening |
21:00 – 22:30 | After Show Drinks & Feedback |
KunstKraftwerk:
Saalfelder Str. 8, 04179 Leipzig, Germany
https://maps.app.goo.gl/MQ71yHfSsQJfFYQK7
Publich Transportation:
S-Bahn: S-Bahnhof Plagwitz, Lindenau (S1)
Straßenbahn: S-Bahnhof Plagwitz (14), Lindenau Bushof (15, 8)
Bus: Lindenau Bushof (60, 80)
Please also note, that Linda is organising a TouchDesigner Jam and Meeting at Studio1111 on the
3rd of September, so thos of you who are (already) in Berlin at that day, make sure to join in!
Technical preview means, that you have to render out all the files necessary to make your project part of the reel. This doesn’t mean that the content and music have to be final, but it means that I need to receive 5 movies, one for each surface and 6 audio files in the right resolution, codec and naming.
As we we have to treat every work technically the same to be able to show it in one reel and we have setup the whole remapping last year to fit the warped masks, this is what I will need in the end.
Download the relevant Masks here:
https://drive.google.com/drive/folders/1DwrJcD9c5yHQD74SXfoN03ztTfRZBEHg?usp=sharing
Codec: ProRes 422 LT, 30 FPS, color space Rec.709
Wall left : 6048 x 1752 px / Wall right : 6068 x 1632 px
Wall front : 2900 x 1808 px / Wall back : 2852 x 1860 px
Floor : 3840 x 1920 px
Audio format: WAV, 24 bit, 48 KHz, Mixed and mastered in 0dbu, 0.755V eff.
The soundtrack can be mono, stereo or 6 channel.
Speaker 1-6, each as mono file
Order and Naming:
1 – Left back – LB
2 – Right back – RB
3 – Left center – LC
4 – Right center – RC
5 – Left front – LF
6 – Right front – RF
While working out how I can batch-process your submissions, I got a clearer image of what I need the final submission (and any update in between to look like.
THE FOLDER
Must have your name
Example:
AndresM
THE VIDEO FILES
Need to have your name in them as well and need to contain the words
“Front” “Back” “Left” “Right” “Floor” (Capitalized as in the example and separated by underscores)
as well as the version number of that file.
Example:
AndresM_Front_001.mov
THE AUDIO FILES
Need to have your name in them as well and must have the names as in the example below.
Audio files don’t need version numbers in the file name, I will always replace all of them.
The Speaker number has to be the first thing in the name.
PLease provide 6 mono tracks with that naming, independent of the content!
If you want to use one channel only, make six copies of that mono channel and name it accordingly.
If you want to use left and right, still proivde the same amount of mono files. This allows me to treat all submissions the same (automate)
Example:
1_AndresM_Audio_LB.wav
2_AndresM_Audio_RB.wav
3_AndresM_Audio_LC.wav
4_AndresM_Audio_RC.wav
5_AndresM_Audio_LF.wav
6_AndresM_Audio_RF.wav
Ideally you create downloads, that will unpack in exactly that form.
If you have used any of the template files that I have proposed, or your show runs on the 3D model in general, you can use this file to render, warp, spatialise and store all the output clips in one go.
Please note, that the Back Wall was flipped horizontally in the initial Cross Template,
these are the corrected files:
Full Size (15672×10254) : Download
4K Size (3840×2160) : Download
HD Size (1920×1200) : Download
For the final delivery, you have to upload exactly the same files as for the technical preview, just that now all the video and audio content has to be finished.
KKW Production Manual / Technical Rider
Lesson 02 – Examples.zip (Data Viz & Texture3D)
Lesson 04 – Example.zip (Multi Cam Render and Compression)
Lesson 06 – Example.zip (Quad Reproject Rendering Technique)