TouchDesigner Masterclass
Immersive Gallery
Content Creation and Storytelling
in Immersive Spaces

February 5 – 11 2026, 10 AM – 6 PM, IST Time
12 chapters at 3 hours in English language – in person
This course is not suited for Beginners!
This intensive workshop, led by Stefan Kraus (MXZEHN), introduces participants to the creation of immersive audiovisual content for gallery and festival environments. Designed for artists, designers, and creative technologists with a good understanding of TouchDesigner, the course provides a comprehensive foundation for exploring the artistic and technical challenges of immersive spaces.

Participants will learn to navigate the interplay between spatial design and visual content, developing skills in both real-time and pre-rendered pipelines. Using 3D simulations of the gallery space, students will gain confidence in adapting their work to physical environments before entering the venue.

The course emphasizes practical, project-driven learning. Participants will develop their own short audiovisual compositions, experimenting with generative, audio-driven visuals in TouchDesigner. Guidance and feedback from Stefan Kraus will support the creative process, helping participants refine their concepts and execute them effectively.



By the end of the course, participants will have a solid understanding of immersive content creation, practical experience in adapting audiovisual work to gallery and festival spaces, and the skills to continue developing their own projects for immersive art environments. Whether your goal is to create interactive installations, generative performances, or audiovisual experiences, this workshop equips you with both the conceptual framework and hands-on skills to bring your ideas to life.

Requirements
- Intermediate to professional understanding of TouchDesigner.
Beginners please choose the Beginner Class! - A recent PC or MAC Computer (discrete GPU recommended)
- The latest build of TouchDesigner installed
- 3-Button Mouse required
Stefan Kraus, media artist and educator, is co-founder of The NODE Institute, the projection mapping festival, Genius Loci Weimar, and the media art studio, MXZEHN. Trained as an architect, Stefan explores the augmentation of physical structures using interactive and generative media and the narrative potential of abstract imagery. He holds a special interest in the art of live visual improvisation and creates augmented scenographies for theater, dance and music performances. After teaching Interaction Design at Bauhaus-University Weimar for over two decades, Stefan now enjoys sharing his knowledge and experience with the creative coding community. His studio produces interactive installations, live media performances and augmented reality applications for commercial clients, festivals, institutions and exhibitions.
Tickets will be available soon



