Jingle, Bells and Whistles – Generative Sound Design and Sequencing
Let’s face it: While generative tools like TouchDesigner and VVVV can handle audio, sound design isn’t their main focus—and working with them for audio isn’t nearly as fun as creating visuals. The same goes for sequencing and timelines: yes, you can do it, but it’s not what you’d choose them for.
Yet a well-crafted soundtrack and precise timing are essential for creating truly engaging immersive and interactive experiences. That’s why we’re introducing three exciting tools that put procedural sound design and generative sequencing at your fingertips. And yes, they’re completely open source!
VCV Rack is an open-source virtual modular synthesizer for real-time sound creation. It mirrors Eurorack workflows with patchable software modules and a growing library of third-party add-ons. With flexible audio/MIDI support and a fast engine, it handles complex modular setups. Released in 2017, it’s driven by an active community.
Leon Volbers aka LXT, is a German audiovisual artist working at the intersection of technology and art. Using digital media and an experimental visual language, he explores new modes of expression and fresh perspectives. His work examines human–machine interaction and the shifting nature of our digital relationships. Driven by a deep interest in creative technological exploration, he seeks to forge new connections between digital systems and human experience.
SuperCollider is an open-source platform for real-time audio synthesis and algorithmic composition. It consists of scsynth (audio engine), sclang (language), and scide (IDE), all built on a client/server model that supports multiple client languages. It also offers supernova, a multithreaded audio engine. Created in 1996 and open-sourced in 2002, it’s maintained by an active community.
Jens Vetter is a Vienna-based media artist, musician and researcher whose work spans sound art, interactive installations, performance and digital culture. He creates unconventional musical instruments that highlight tangible interaction, embodied feedback and inclusive sonic expression. As a performer, he uses synthesizers for improvised, high-energy live sets. His work has been shown at international festivals and exhibitions including Lab30 (DE), MUTEK SF (US), Ars Electronica (AT) and Speculum Artium (SI).
OSSIA Score is an open-source environment for creating and running interactive and time-based media workflows. It lets artists design modular scenarios combining audio, visuals, and control data, all driven by a flexible timeline. With broad protocol support and real-time performance, it enables complex multimedia setups. Active since 2015, it’s developed by a dedicated community.
Sarah Almamoun is a multimedia developer focused on interactive systems for media arts. With a double major in Computer Science and Computation Arts from Concordia University, she has contributed to Montréal’s cultural tech scene through faculty platforms and MUTEK’s online projects. She now builds user interfaces and creative tools at the Société des Arts Technologiques (SAT), working with C++, Qt/QML and JavaScript to create robust, artist-friendly interfaces for performance and installations.



This course offers an in-depth introduction to VCV Rack as a virtual modular environment for generative sound and performance. Through hands-on patching and guided examples, participants will learn how to build modular synthesis chains, integrate audio and MIDI tools, and explore modular workflows for installations, live sets, and interactive artworks.
This course offers a practical introduction to SuperCollider as a platform for algorithmic composition, procedural sound design, and real-time audio processing. Through live coding, examples, and guided exercises, participants will learn how to write synthesis functions, sequence events, and connect SuperCollider to other creative applications and devices.
This course offers an in-depth introduction to ossia score as a creative toolkit for building interactive installations, performances, and generative artworks. Through hands-on examples and live demonstrations, participants will learn how to integrate various media protocols such as OSC, MIDI, DMX, and audio playback across multiple applications and devices.
We wouldn’t be The NODE Institute, if we wouldn’t make sure that you will learn how to make this tools work with your favorite node based powerhouses – TouchDesigner and VVVV.
Say goodbye to trending audio and take control!



