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DTSTART;TZID=Europe/Berlin:20210528T140000
DTEND;TZID=Europe/Berlin:20210528T170000
DTSTAMP:20260531T151210
CREATED:20210512T204314Z
LAST-MODIFIED:20210512T205445Z
UID:17904-1622210400-1622221200@thenodeinstitute.org
SUMMARY:Shiny generative graphics with vvvv
DESCRIPTION:This workshop is for generative artists who start to explore the power of vvvv gamma’s 3D Engine (VL.Stride).\n\nThe online Workshop will guide you through the process of creating the title image used for the release of vvvv gamma 2021.3 as seen here: https://vvvv.org/blog/vvvv-gamma-2021.3-release. \nIn the course of 3 hours we’ll create this generative image step-by-step without cutting any corners. Every single topic and technique involved will be covered\, only as much as needed. To be honest\, we’ll just scratch the surface of what’s possible\, but this will give you a good head start into the amazing construction kit that vvvv is. \nYou will learn how to:\n1. Create a generative 3d structure \n2. Render the scene efficiently by using instancing \n3. Define and assign materials to the instanced objects \n4. Deal with performance issues while rendering the 4k image \n5. Split up the patch into separate parts to avoid a mess and enhance performance\, even when you are “just” prototyping. \nRequirements:\nYou should be familiar with the basics of patching in vvvv gamma. \nThese videos will help you with that:  \n1. First Steps: https://youtu.be/eFVFKxhsrS8 \n2. Building a Simple 3d Scene: https://youtu.be/Cs60A_pSIy0 \nRecording:\n		This workshop will be recorded.\nIn case you cannot make it on the date of the event\, you will have the possibility to purchase a separate access to the recording afterwards.\n \nBy buying a ticket for this live workshop you agree that your image\, voice and screenshare are part of the recording and thus will be available for everyone afterwards.		 \nInstructor
URL:https://thenodeinstitute.org/event/shiny-generative-graphics-with-vvvv/
LOCATION:Zoom Webinar
CATEGORIES:Webinar,Workshop
ATTACH;FMTTYPE=image/png:https://thenodeinstitute.org/wp-content/uploads/2021/05/oLcymNSvbkOokCsIjBKYDlAf.png
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DTSTART;TZID=Europe/Berlin:20210430T140000
DTEND;TZID=Europe/Berlin:20210430T170000
DTSTAMP:20260531T151210
CREATED:20210421T172537Z
LAST-MODIFIED:20210428T083634Z
UID:17755-1619791200-1619802000@thenodeinstitute.org
SUMMARY:Machine learning for interaction designers
DESCRIPTION:This workshop is for interaction designers who work with vvvv. The online workshop by french creative coder Seb Escudié will introduce you to tools enabling you to leverage machine learning capabilities in your own vvvv patches.\n\nAs the name of the webinar suggests\, we’ll talk about machine learning through the prism of interactive installations. We won’t go into much details inside the math behind it. This is actually the whole point of this webinar: there are some tools out there that can help us leverage the capabilities of machine learning without having to know too much about what’s under the hood. \nThrough a series of practical examples (and a tiny bit of theory!)\, we’ll try to understand what machine learning is\, and how using it can help us in our everyday patching life\, and allow us to do things that would be very tedious to do without it. \nYou will learn how to:\n\nWhat are machine learning and deep learning \nUse RunwayML trained model in your vvvv patches \nTalk to the Wekinator \nTrain your own models with Microsoft Lobe \n\nRequirements:\n\nWindows PC with latest stable vvvv gamma \n3 buttons mouse \nYou should be familiar with the basics of patching in vvvv gamma \nA free RunwayML account \nThe Wekinator software installed on your computer \nLatest version of Microsoft LOBE installed on your computer \n \n  \n\nInstructor
URL:https://thenodeinstitute.org/event/machine-learning-for-interaction-designers/
LOCATION:Zoom Webinar
CATEGORIES:Events,Webinar
ATTACH;FMTTYPE=image/png:https://thenodeinstitute.org/wp-content/uploads/2021/04/Untitled.png
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